Monthly Archives: August 2013

“Addiction.”, A new OUYA game. An explaination

I have recently set aside my main project to work on a much smaller, much more personal game. It’s called Addiction., and it strives to represent my feelings when dealing with addiction an compulsions in general, using abstract gameplay mechanics. In this post, I’ll try to describe the ideas that I wanted to convey, as well as the mechanics I used to do so. The game is freely available at the OUYA store and will be coming soon to Google Play, but here’s a screenshot of what the gameplay looks like: Continue reading